Java魚(yú)雷3是一種開(kāi)源的java語(yǔ)言編寫(xiě)的魚(yú)雷3D游戲。該游戲在開(kāi)發(fā)中使用了Java3D渲染引擎,并使用了一些現(xiàn)代化的開(kāi)發(fā)工具,例如模塊化設(shè)計(jì),測(cè)試驅(qū)動(dòng)開(kāi)發(fā)和持續(xù)集成。游戲具有多種模式,可以運(yùn)行在不同操作系統(tǒng)上,并可以在網(wǎng)絡(luò)上進(jìn)行多人游戲。
//Java魚(yú)雷3示例代碼 public class Torpedo3D extends Applet { private SimpleUniverse universe; private BranchGroup scene; private TransformGroup tg; private Transform3D t3d; private WakeupCondition keyEvent; public void init() { GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D canvas = new Canvas3D(config); setLayout(new BorderLayout()); add(canvas, BorderLayout.CENTER); universe = new SimpleUniverse(canvas); scene = createSceneGraph(); universe.getViewingPlatform().setNominalViewingTransform(); universe.getViewer().getView().setBackClipDistance(100.0); universe.addBranchGraph(scene); tg = universe.getViewingPlatform().getViewPlatformTransform(); t3d = new Transform3D(); tg.getTransform(t3d); keyEvent = new WakeupOnAWTEvent(KeyEvent.KEY_PRESSED); scene.compile(); } public void start() { universe.addBranchGraph(scene); WakeupCriterion[] criteria = {keyEvent}; WakeupOr wakeupOr = new WakeupOr(criteria); while (true) { WakeupCondition occurred = wakeupOr.getWakeupCondition(); universe.wakeupOn(occurred); processKeyEvent(); } } private void processKeyEvent() { //處理鍵盤(pán)事件的方法 } private BranchGroup createSceneGraph() { //構(gòu)建場(chǎng)景圖的方法 } }
捷安特scr2是一款性能卓越的山地自行車。它使用高質(zhì)量的碳纖維材料,具有輕量化和強(qiáng)度優(yōu)異的特點(diǎn)。該車配備了最新的SRAM XX1變速系統(tǒng)和RockShox SID XX叉頭,提供了平順的騎行體驗(yàn)。此外,該車還配備了Shimano XTR剎車系統(tǒng),保證了安全性和控制性。
//捷安特scr2示例代碼 public class GiantSCR2 { private String frameMaterial = "Carbon Fiber"; private int weight = 8; private String[] components = {"SRAM XX1", "RockShox SID XX", "Shimano XTR"}; public void ride() { System.out.println("Riding the Giant SCR2..."); } public void brake() { System.out.println("Applying the Shimano XTR brakes..."); } public void shift() { System.out.println("Shifting gears using the SRAM XX1 system..."); } }