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html炫彩粒子代碼

黃文隆2年前8瀏覽0評論

今天我們來學習一下如何制作HTML炫彩粒子效果!首先,我們需要在HTML文件中引入一個canvas標簽:

<canvas id="myCanvas"></canvas>

接著,我們需要使用JavaScript來控制canvas繪制粒子。下面是一段實現動態粒子效果的JavaScript代碼:

var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
var particles = [];
function Particle(x, y) {
this.x = x;
this.y = y;
this.vx = Math.random() * 10 - 5;
this.vy = Math.random() * 10 - 5;
this.color = "#" + Math.floor(Math.random() * 16777215).toString(16);
this.size = Math.random() * 10 + 5;
}
Particle.prototype.draw = function() {
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, 2 * Math.PI);
ctx.fillStyle = this.color;
ctx.fill();
}
function update() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
particles.forEach(function(particle) {
particle.x += particle.vx;
particle.y += particle.vy;
if (particle.x >canvas.width || particle.x< 0) {
particle.vx *= -1;
}
if (particle.y >canvas.height || particle.y< 0) {
particle.vy *= -1;
}
particle.draw();
});
requestAnimationFrame(update);
}
for (var i = 0; i< 50; i++) {
var particle = new Particle(Math.random() * canvas.width, Math.random() * canvas.height);
particles.push(particle);
}
update();

代碼注釋如下:

// 獲取canvas和繪圖上下文
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
// 粒子對象
function Particle(x, y) {
// 粒子位置及速度
this.x = x;
this.y = y;
this.vx = Math.random() * 10 - 5;
this.vy = Math.random() * 10 - 5;
// 粒子顏色及大小
this.color = "#" + Math.floor(Math.random() * 16777215).toString(16);
this.size = Math.random() * 10 + 5;
}
// 繪制粒子
Particle.prototype.draw = function() {
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, 2 * Math.PI);
ctx.fillStyle = this.color;
ctx.fill();
}
// 粒子動畫更新
function update() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
particles.forEach(function(particle) {
particle.x += particle.vx;
particle.y += particle.vy;
if (particle.x >canvas.width || particle.x< 0) {
particle.vx *= -1;
}
if (particle.y >canvas.height || particle.y< 0) {
particle.vy *= -1;
}
particle.draw();
});
requestAnimationFrame(update);
}
// 初始化粒子
var particles = [];
for (var i = 0; i< 50; i++) {
var particle = new Particle(Math.random() * canvas.width, Math.random() * canvas.height);
particles.push(particle);
}
// 開始動畫
update();

完成以上步驟后,我們就可以看到一個炫彩的粒子效果啦!